Hey all,
I wrote some music samples that will be in Chang'e. I'll be extending them in the near future so that they're not so short. But for now, enjoy (or not).
Songs on SoundCloud (sssshhhh it's our secret, that's public)
Some things I learned:
- Writing music is hard.
- Writing a good melody is hard.
- Writing a good rhythm for said good melody is hard.
- WRITING MUSIC IS HARD.
- Keep in mind the different keys I can use (C, D, etc.)
- You can't really write when there's something stuck in your head.
- Castlevania music is awesome (I already knew this)
- Writing to establish a mood takes time.
- With software, I can make myself sound better than I actually am at playing piano.
It was difficult even writing these two bits, but for now I'm a one man show, and enjoying it.
Leave any comments if you like / hate what you heard. I'd appreciate any feedback.
Jimmy
P.S. Music belongs to me etc. etc. Don't steal it, you know exactly what that means.
Tuesday, January 20, 2015
Tuesday, January 6, 2015
Feeling very unsocial
Hey all,
I'm gonna take some time to post about something that has been going on recently:
I'm feeling unsocial.
This has been going on for a few months, but I feel like I don't have much to say to people anymore. Maybe it has something to do with everything that has happened recently, or maybe it has to do with that I'm bored a lot.
I don't know. /emo /emu
Hopefully I can go back to my original happy self again soon. I think I just need more exciting things to happen.
Exciting developments coming soon...?
Saturday, January 3, 2015
Pixel Art is Hard
Hey all,
It has been a while since my last post, fact is that I've been trying to achieve some sort of life balance.
In recent days I've been working on improving my art / music skills.
Since starting this adventure I have learned how difficult art and music creation are. I mean, I already knew they were tough, but now... I REALLY get it. I also don't like the idea of having stuff you make in front of others to judge, but that is the nature of such things / people.
So, before I exit this short post, I'll show some stuff I worked on:
I remade the chest from A Link to the Past! :D
A crappy torch I made.
I have a few others but they are WIP, like, REALLY WIP.
This whole venture started when I found this website: http://www.spriters-resource.com/ and started copying some assets from other games. As I copied others, I have been learning the techniques that sprite artists use in order to create the effects that they would like. Still complicated from my perspective. I deal almost purely in logic, as a programmer, so it has been a nice change of pace.
More stuff to come in the passing days.
If I worked at Nintendo as a sprite artist I would be fired within minutes. I would say that it would be the record for shortest time at Nintendo as an employee, except I already know of a case that would DEFINITELY beat my time. I know this story because I used to work at Nintendo as a tester during college, before I became a programmer. I could discuss about it in depth if you like, you can leave a comment or something and I'll discuss it without breaking an NDA.
This is not a New Year's Resolution. I wrote this because I wanted to.
It has been a while since my last post, fact is that I've been trying to achieve some sort of life balance.
In recent days I've been working on improving my art / music skills.
Since starting this adventure I have learned how difficult art and music creation are. I mean, I already knew they were tough, but now... I REALLY get it. I also don't like the idea of having stuff you make in front of others to judge, but that is the nature of such things / people.
So, before I exit this short post, I'll show some stuff I worked on:
I remade the chest from A Link to the Past! :D
A crappy torch I made.
I have a few others but they are WIP, like, REALLY WIP.
This whole venture started when I found this website: http://www.spriters-resource.com/ and started copying some assets from other games. As I copied others, I have been learning the techniques that sprite artists use in order to create the effects that they would like. Still complicated from my perspective. I deal almost purely in logic, as a programmer, so it has been a nice change of pace.
More stuff to come in the passing days.
If I worked at Nintendo as a sprite artist I would be fired within minutes. I would say that it would be the record for shortest time at Nintendo as an employee, except I already know of a case that would DEFINITELY beat my time. I know this story because I used to work at Nintendo as a tester during college, before I became a programmer. I could discuss about it in depth if you like, you can leave a comment or something and I'll discuss it without breaking an NDA.
This is not a New Year's Resolution. I wrote this because I wanted to.
Subscribe to:
Posts (Atom)