Sunday, June 19, 2016

Another Short Development Update

Hey all,

Sorry for the long list of short updates, I've been busy working on two titles at the same time and kind of lost track of some things.

Speaking of which, if you aren't using JIRA or some other software to manage your tasks, I highly recommend it.

Anyway, development on Chang-e has been going smoothly, with a UI update for the battle menus rolling out this past weekend, check it!

You know EXACTLY what that means. The face / concept art is due to change.
The plan is to have the battle system ready for playtesting in the near future, so stay tuned...?
Development on the Zombie Game (now tentatively named "A Sound Plan") is going smoothly as well, tentatively slated for Gold by August. By that time, no online multiplayer will be available, but single player and local multiplayer will be available. Online multiplayer will be in development as a patch, after gauging player interest.

Different pic, same rules, yo.
 That's all for now, look forward to more news on Chang-e and A Sound Plan in the coming weeks, I'll try to keep this blog updated more.
Thanks,
Jimmy

Tuesday, June 7, 2016

I got myself bored again.

Hey all,

It's 4 am again, and I got bored, again.

Music!

I promise I'll post an update for the zombie game next week, Chang-e soon afterward?

As a side note, you learn a lot about music composition from studying someone else's work, go figure.

Also, despite me making this using my own equipment and whatever, the music composition is not mine, and I haven't added anything original to the composition itself (like a remix or something), hence why I don't attempt to generate money from it. Don't steal, kids.

Thanks,
Jimmy