Hey all,
Been hard at work on Chang-e, so I'm gonna keep this update short.
The battle system is almost complete, the first level is about halfway done!
I will be continuing to polish the game and make it the best RPG that I can make! Channelling my inner "shonen spirit", as my friend would say.
Anyway, I promised pictures, so here goes!
These are pictures taken from the third puzzle in the tutorial, it's not meant to be difficult. This tutorial will teach the player how to sprint into things to shake objects loose from trees and other objects.
The items found in this way have a special effect in the game and will encourage the player to fully explore the environment they're in, it's game critical, like, the game will be REALLY hard if you don't find these.
I wanted to promote exploration of the game world, and for that I wanted kind of large areas. The game doesn't have the concept of potions and other items, so I needed a way to promote exploration and incorporate that into the larger scheme of the game design. I can go in depth about it later, but I'll leave it at that for now.
Yes, I know the character looks like Ness. Yes, that will change. Yes, it's placeholder. Yes, I was testing my art skills. No, they're not any good.
Anyway, if you have anything to say about these images, let me know!
Thanks,
Jimmy
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