Saturday, January 3, 2015

Pixel Art is Hard

Hey all,

It has been a while since my last post, fact is that I've been trying to achieve some sort of life balance.
In recent days I've been working on improving my art / music skills.

Since starting this adventure I have learned how difficult art and music creation are. I mean, I already knew they were tough, but now... I REALLY get it. I also don't like the idea of having stuff you make in front of others to judge, but that is the nature of such things / people.

So, before I exit this short post, I'll show some stuff I worked on:

I remade the chest from A Link to the Past! :D

A crappy torch I made.

I have a few others but they are WIP, like, REALLY WIP.

This whole venture started when I found this website: http://www.spriters-resource.com/ and started copying some assets from other games. As I copied others, I have been learning the techniques that sprite artists use in order to create the effects that they would like. Still complicated from my perspective. I deal almost purely in logic, as a programmer, so it has been a nice change of pace.

More stuff to come in the passing days.
If I worked at Nintendo as a sprite artist I would be fired within minutes. I would say that it would be the record for shortest time at Nintendo as an employee, except I already know of a case that would DEFINITELY beat my time. I know this story because I used to work at Nintendo as a tester during college, before I became a programmer. I could discuss about it in depth if you like, you can leave a comment or something and I'll discuss it without breaking an NDA.

This is not a New Year's Resolution. I wrote this because I wanted to.

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